The Secret Of the Old Clock : Carolyn Keene

The Secret of the Old Clock (Nancy Drew, #1)The Secret of the Old Clock by Carolyn Keene

My rating: 4 of 5 stars

It’s interesting to consider just how old this series is now. The Secret of the Old Clock, the first in the mythic Nancy Drew series, was originally published in 1930 with a substantial revision in 1959. That’s a fair while, even for me who quite enjoys the more ancient side of children’s literature. Yet this edition of The Secret of The Old Clock is fresh, breezy and reads rather as if it could have been written yesterday. There’s still a space for this ferociously girl-positive novel, even when you pause to consider and dissect its Blytonian morals and broad paintbrush approach to society’s morals.

Nancy Drew herself is a delightfully persistent girl with nothing better to do than wander around and solve mysteries, and occasionally deliver papers to her father’s clients. She’s one of those characters that makes a thousand points of sense within a book and yet, outside of it, is so rampantly confusing that you can’t quite figure out where to begin. But you believe her, and this book takes you with her, every step along the way. Yes, The Secret of The Old Clock blithely trots from crisis to crisis and Nancy skips from problem to resolution without barely messing up her hair, but you do not stop reading. It’s kind of fascinating to realise how purely, vividly readable this book still is.

As I said earlier, there’s a space for Nancy Drew in the contemporary world of children’s literature and that space is this: alongside Robin Stevens, Clementine Beauvais, Katherine Woodfine, because Nancy is still awesome. Horrendous, too, in a myriad of ways, but underneath it all, still pretty fabulous.

View all my reviews

Nancy Drew – Ghost In The Machinery : Stefan Petrucha & Sho Murase

Ghost in the Machinery (Nancy Drew: Girl Detective, #9)Ghost in the Machinery by Stefan Petrucha

My rating: 3 of 5 stars

An odd thing this, but sort of madly appealing in a problematic sort of way; Ghost In The Machinery is an adventure “so big that it takes three graphic novels to tell the whole story”. Ghost In The Machinery is the first in the series and complete, after a fashion, though with several big over-arching gapes of plot that I presume lead into the next one.

It begins with Nancy, Bess and George camping out in the woods coincidentally on purpose to investigate strange lights in the woods. They investigate the lights and come across an old munitions factory which is due to be demolished the next day (explosives, naturally, we do need the dramatic here) and the lights lead inside. And so Nancy and her pals decide to investigate. As you do. I was mildly hysterical at this point, though I went on with it because it’s sort of hard not to. When a book, a comic, a play, whatever, starts with such headlong giddiness and sort of careens down the path of not giving one iota about it, you do tend to go along with it, even if it’s just out of a sense of delirious fascination as to where it goes next.

And so I did, and so it does go to places quite surprising and a bit quantum-leap(y) at points (and a few that were maybe more – wait, what, did I miss a page or two?), but it still managed to retain a certain sense of dynamism about it that kept me interested. A lot of that is due to the art, the ferocious vividness of Nancy; the smart panels which balanced out each other on the page (2:2, 3:3 etc, providing a sense of continuity and equality, but also warning you about the visual highlights yet to come, which will deviate from this rhythm).

So: to sum? There’s a lot at fault with this comic really but a lot that’s good with it as well; that sort of crazy adherence to the source text’s eccentricities, the character of Nancy herself remains an intense joy and she’s rendered here with brilliant and intense effect, and, you know, there’s a bit with a tank. Bits with a tank are always good.

View all my reviews